libGDX Jam December 2024
With our 31st collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 31st collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
We are proud to present a new release of libGDX: version 1.13.0!
With our 30th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
Gdx-Liftoff has replaced gdx-setup as the new official setup tool!
With our 29th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 28th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 27th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
There are some big changes happening with the Particle Editor!
We are proud to present a new release of libGDX: version 1.12.1!
With our 26th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
JamesTKhan presents Mundus Editor and libGDX runtime
We are proud to present a new major release of libGDX: version 1.12.0!
With our 25th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 24th collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 23rd collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 22nd collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 21st collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
We are proud to present a new major release of libGDX: version 1.11.0!
With our 20th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
It’s time to announce our game jam schedule for 2022!
We moved our GitHub wiki to the libGDX website!
With our 19th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
With our 18th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
Find out everything about our LWJGL 3 desktop backend!
Tommy Ettinger presents his colorful-gdx library in our Community Showcase!
With our 17th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
Early Grey presents their Shape Drawer library in our Community Showcase!
payne presents his PieMenu library in our Community Showcase!
This guide summarises what you need to do to update your game from libGDX 1.9.10 to 1.10.0.
After over five years, we are proud to present a new major release of libGDX: version 1.10.0!
Rafa Skoberg presents his Typing Label library in our Community Showcase!
MrStahlfelge presents his gdx-gameanalytics library in our Community Showcase!
fgnm presents HyperLap2D Editor and libGDX runtime
MGSX presents his gdx-gltf library in our Community Showcase!
With our 16th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
Gempukku Studio presents libGDX-graph tool
Version 1.9.14 of libGDX brings various improvements and fixes. Find out more below!
Try out the latest snapshots for 1.9.14 and find out more about some of our other projects.
It’s time to announce our game jam schedule for 2021!
Raeleus presents his Skin Composer tool in our first ever Community Showcase!
Community Showcases? Come and find out, what this is all about!
Version 1.9.13 of libGDX brings various improvements and fixes. Find out more below!
The year 2020 is nearly over and we are here to thank you!
With our 15th collaboration, the libGDX Jam continues the time honoured tradition of making awesome games using the best framework out there. We encourage ca...
Find out everything about our roadmap for the future of libGDX.
The latest version of libGDX brings some exciting changes in various areas. Linux ARM builds as well as various GWT & iOS improvements are just some of t...
libGDX 1.10 - where, when, what, why? This post tells you everything you need to know about our plans for the next versions of libGDX.
When can we expect the next libGDX version? Find out everything about our new release schedule.
We are proud to present the 14th instalment of our regular libGDX Jam, which allows all of you to create awesome games using the best framework out there. We...
What is currently happening behind the scenes?
In the last few days, we have been hard at work to polish our web presence and show you all what libGDX is really capable of. We are particularly proud of ou...
The time has come - libGDX 1.9.11 has been released!
With our 13th collaboration, the libGDX Jam continues the time-honored tradition of making awesome games using the best framework out there. We encourage cam...
The libGDX Jam goes in its twelfth round and continues the tradition of creating outstanding games using the best game dev framework out there. We encourage ...
In its eleventh installation, the libGDX Jam continues the tradition of making awesome games using the best framework out there. We encourage camaraderie, te...
In a delightful turn of events, our regular libGDX Jam schedule coincides with Halloween. In the spirit of the holiday, we have determined that we will annou...
New Release Out Now!
What happened to the old blog?