Upcoming

If you want to stay up to date – join the official libGDX Discord!

March 2026

Suggestions: 8th – 10th
Voting: 12th – 14th
Jam: 15th – 21st

June 2026

The Pixel Playground Jam
Dust off your cartridges and warm up your CRTs! This is the jam where you create a low-res masterpiece. All entries must fully embrace the visual and audio limitations of the 8-Bit era. Get ready to pixelate!

No suggestions.
Theme voting will be done via Discord.
Have fun!

Voting: 11th – 13th
Jam: 14th – 20th

September 2026

Suggestions: 6th – 8th
Voting: 10th – 12th
Jam: 13th – 19th

December 2026

Suggestions: Nov. 29th – Dec. 1st
Voting: 3rd – 5th
Jam: 6th – 12th

Rules

We encourage camaraderie, teamwork, and good sportsmanship with a side of well-intentioned buffoonery. Nonetheless, there are some rules to be followed:

  • The game must be created with the libGDX framework.
  • The game must be created within the jam period. Late submissions are to be approved by admins.
  • Starter projects and templates are permitted, so long as they are not fully fledged games.
  • You can work in groups or individually.
  • Your game must be based on the selected theme.
  • Any and all copyright laws pertaining to assets you use must be followed.


Past Jams